Duration
20h Th, 20h Pr
Number of credits
Bachelor in architecture | 5 crédits |
Lecturer
Aurélie de Boissieu, Thomas Dissaux, Amélie Halbach, Loris Moray, Michel Pierre
Coordinator
Language(s) of instruction
French language
Organisation and examination
Teaching in the first semester, review in January
Schedule
Units courses prerequisite and corequisite
Prerequisite or corequisite units are presented within each program
Learning unit contents
This course is a teaching of digital culture which aims to give the student the means to better understand the use of digital technologies in the field of architecture. They will learn to have as global a view as possible of the possibilities that the computer tool offers to architects in all the development and construction phases of an architectural project.
This course is particularly interested in the challenges of 2D and 3D geometric modeling for the practices of the architect. The objective is to support the student in developing an informed and critical perspective on existing modeling technologies and their uses in practice. At the end of the course, the student should be able to define modeling objectives adapted to a specific project situation as well as produce a model in accordance with these modeling objectives.
The chapters covered are:
2D modeling:
- Introduction to the principles of vector drawing and the basics of 2D modeling (types of lines, types of objects, modeling tools, modification tools, etc.)
- Local and global digital coordinate systems
- Introduction to good practices of 2D modeling (XREF, layers, blocks, groups, etc.)
- Mastery of CAD representation and printing tools (pens, formats, etc.) and compliance of representations with trade standards
- Introduction to the basics of CNC manufacturing: Using existing 2D modeling to produce an object with a laser cutter
3D modeling :
- Introduction to the basics of 3D representation and its main tools (geometric primitives, Boolean operations, surface modeling, etc.)
- Introduction to good practices of 3D modeling (layers, blocks, groups, etc.)
- Introduction to the basics of synthetic image production (light settings, texture, cameras, etc.) from an existing 3D model to produce simple synthetic images
Learning outcomes of the learning unit
At the end of the course the student will be able to:
- Choose the digital strategy adapted to the intended use, knowing a wide range of tools with their advantages and disadvantages, the student will gain a critical and proactive look at these tools for his studio work
- Produce a 2D representation of a simple project compliant with the representation codes of the discipline
- Define 3D modeling objectives adapted to a specific project situation and produce a model that conforms to these modeling objectives
Prerequisite knowledge and skills
Erasmus students are welcome.
Planned learning activities and teaching methods
Each week 2 hours of Lab
Mode of delivery (face to face, distance learning, hybrid learning)
Blended learning
Additional information:
The course is taught in French.
The course materials (exercises, videos, articles, etc.) are published on ecampus.
Depending on the schedule, some practical work sessions are given in an "hybrid" mode. In this case, the content necessary for the lab is given in advance, work can be done remotely from home and teachers and assistants are available at given schedule for one-to-one support (answers to questions, additional explanations, etc.).
Recommended or required readings
Continuous assessment
Additional information:
- Evaluation of TP work continuity
- Evaluation of personal work
- Final examen
Work placement(s)
Organisational remarks and main changes to the course
Compared to 2022/2023, a final exam is now part of the evaluation of the class.
Contacts
Aurelie de Boissieu, PhD (Titulaire)
Batiment 52, Bureau: (0/541)
Quartier Polytech 1, Allée de la Découverte 9
4000 Liège, Belgique
email: aurelie.deboissieu@uliege.be